Looks like my last post was on May 24, right after I had just turned 60. I have not done much creatively, though I will have two poems in this year's art gallery Summation anthology, two poems in a tribute to Bruce Boston, five poems in a "Plutonian Shores" anthology by Weird Wide Web.
I did a beta read of a novel for one of the tech guys at work.
On the sad side, David C. Kopaska-Merkel died, ending 40 years of correspondence and showing up together in zines of all shapes & sizes. So, our one and only collaboration in print will turn out to be "interweave", accepted by Scifaikuest (May 27 online). That hit me hard, as we had just spoken a month before on Terrie's Thursday writing zoom.
And ... Terrie is very ill, so our second collaborative book project is not going to happen. I have been a pretty poor friend when it comes to calling to see if she's still there, but the weeks just fly by, all my energy drained by work and life, a heat wave, and the crumbling of society. But those are very private things, in and around a big death in the family on Anne's side.
Still, I have a head full of things. I decided against trying to get digital art into the gallery, mostly because if they did accept a piece (at $30 fee per submission), I would then have to spend $50-100 framing the thing (I guess), only to stand there and keep explaining how there was a world before AI, and people used to make nice things without being constantly accused of cheating and being a sell-out to humanity.
The game blog just passed 460 posts, and we have found a few new places to donate games that don't make the cut. So I guess that's my main output these days.
On the social side, we got up to the World Science Fiction Convention in Anaheim, but only for a day. Most of a day. I knew if we planned too far ahead, I would spend those weeks having anxiety about what could go wrong. So I just made the snap decision friday night to drive up for as much of Saturday as we could handle. The drive up was non-stop anxiety ... if you knew that stretch of I-5, you have probably felt it, too. We got there a little before 10am and it was a fairly nice day at the tail end of a heat wave. I was adjusting to new prescription glasses that made me feel an inch too tall and off balance all the time, so I just felt crappy the whole time. The place was fairly empty, so there was plenty of room to steer away from people and do our own thing. We were trying to make it to 7:30 to surprise Denise at the Speculative Poetry panel, but by 4:30 the place was getting packed with people we couldn't stand it anymore.
The event took up so much floor space and was so disconnected, that every time we did find out where to go next, it was a 10 minute walk (in the heat and distorted vision) back to where we just came from. And with all the tools available these days, we could not find any of the 40 or 50 people I knew who said they would be there. Be where? Unless they were a guest at a panel, there was no communication. Should we be looking on 40-50 different facebook accounts? It's not like we ever text these people ... after a while the whole thing felt broken. So much social media FAIL. Does anyone know how to communicate anymore? After we left, hundreds of photos started hitting the socials of all the people having events in the past. How was that supposed to help us meet up?
The funny thing is, as Anne carried Dory (the service pup) around, and everywhere we went people wanted to meet her, we ended up scheming a little TTRPG sim of our own. It ended up being called "Therapy Dog Goes to the Con" and is our first game release on itch.io. Like everything else I do, I got the project completed a few days ago, and we went live with it, only to get one hit in five days. So now I have to start pimping it out in my non-existent network, or keep adding things hoping one day SOMEthing will get noticed.
Now I have a head full of drafts of other little games. Fun but frustrating.
On to the next ...





